![]() TFC allowed for players to chat textually to the entire server or just to their team, and the game soon added support for voice communication via microphone. The communication medium of the community was governed by the game. Games were scheduled by independently-organized leagues (OGL, STA, OzFortress, Wireplay, UGL, FPSJP, etc.), who would encourage games of 7 on 7, 8 on 8, and 5 on 5. While public servers of up to 32 individual players were possible, people started to form teams (clans) for competition in organized play very quickly in its introduction to the gaming scene. The game ne cessarily needs a group of people to function. ![]() Promotional image for Team Fortress Classic (© Valve Corporation)
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